AI Insights · Timothy · July 2023
Top 5 Boxing Games on iOS in Dominican Republic, Q2 2023
Discover the performance trends of the top 5 boxing games on iOS in the Dominican Republic during Q2 2023, including weekly downloads, revenue, and active users.
The second quarter of 2023 saw interesting trends in the performance of top boxing games on iOS in the Dominican Republic. Here's a closer look at how the top 5 games fared.
Boxing Star: Real Boxing Fight from THUMBAGE experienced varied performance metrics throughout Q2. Weekly revenue fluctuated, peaking at $50 in late March and settling around $24 by the end of June. Downloads showed a similar pattern, reaching a high of 79 in mid-April and tapering off to 53 at quarter's end. Active users peaked at 317 in mid-April but dropped to 245 by the end of June.
Slap Kings by Lion Studios saw significant changes in its weekly metrics. Revenue increased from $17 in late March to a high of $43 in early June, concluding the quarter at $36. Downloads fluctuated, starting at 84, dipping to single digits in May, and ending strongly at 93. Active users followed a similar trend, rising from 253 in late March to 425 in early April, and closing the quarter at 241.
Real Boxing 2 by Vivid Games S.A. had a stable yet modest performance. Revenue showed minimal fluctuations, peaking at $11 in early June. Downloads were relatively consistent, with a high of 283 in late April and ending at 102. Active users saw a notable spike to 421 in late April but gradually decreased to 182 by the end of June.
Wrestling Empire from MDickie Limited displayed a more varied performance. Revenue peaked at $13 in late May but had several weeks with no revenue. Downloads fluctuated between 4 and 43, ending the quarter at 12. Active users increased from 14 in late March to 73 in early May, concluding the quarter at 37.
Real Boxing: KO Fight Club, also by Vivid Games S.A., had steady yet modest metrics. Revenue remained low, with minor peaks at $3. Downloads saw a high of 111 in late April, ending at 54. Active users peaked at 210 in late April, decreasing to 151 by the end of June.
These insights are based on Sensor Tower data. For more detailed analysis and insights, visit Sensor Tower.